![]() Lyn (Light Amazon) – Though she’s a 3-star monster, Lyn is nothing to scoff at! All three of her skills scale off the enemy’s max HP, meaning that you don’t have to build her with ATK in order to get her to do massive damage. ![]() But here’s the thing – each hit completely ignores their Defense, and even deals more damage with a Defense Decrease debuff on the enemy! He can easily clear out the trash waves before you get to the main boss. His third skill, Amputation Magic, attacks all enemies 3 times. Lushen (Wind Joker) – It’s no secret that Lushen is one of the best monsters out there, and for good reason. If you pull any of these, then you virtually guarantee you'll gain a massive jump in progression. This is where the crème de la crème of units are. That means a monster who's D-tier in PvE could easily hit S-tier for PVP, and vice versa. I would also like to point out once more that this list does not cover their usefulness in PVP. This list won't be covering every monster in the game - there are a lot of useless 2-3 star and even 4-star monsters - but we'll be putting a significant amount in. Please note that this is PvE in general (we're not specifically looking at any one area), and I'll be staying away from the mess that is PVP. With this tier list, I'll show you who's the best of the best, and who's. Keep in mind will runes and immunity monsters are common so make sure you bring a reliable stripper.There's a lot of monsters in Summoner's War, and it's hard to decide who's the best in PvE. RTA (9/10): Bellenus is a strong pick in RTA. He's always a threat no matter where you put him. He can be used in cleave teams, bruiser teams, or sustain teams. Guild Wars (9/10): He is a solid in Guild Content. Since he's a fire type, he's a good Lushen counter on Defense. Labyrinth (8/10): He serves the same role here as he does in ToA.ĭimensional Hole (9/10): He is an excellent monster in the elemental restriction stage.Īrena (8/10): He is very versatile and can be used on both offense and defense. Rift of Worlds (8/10): He can be used in the 5rift beast and debuffer/damage dealer in R5. ToA (8/10): If you rune him on despair he has a lot of CC to climb to towers. PC10 (7/10): He serves the same role in Punisher Crypt as he does in SF10. SF10 (7/10): He can be used in Steel Fortress B10 as a strong debuffer and damage dealer. NB12 (0/10): He has no multi hits to break through the Necro B12 shield. He can be used in several comps which include speed, CC, or even DoTs team. GB12 (2/10): Bellenus has elemental disadvantage and isn't recommended for Giants B12.ĭB12 (9/10): His arsenal of debuffs make him a strong monster in Dragons B12. Counterattacks with a 50% chance when attacked, and counterattacks with a 100% chance if the target is provoked. The damage increases by 10% for each harmful effect granted on the enemy when you attack. Nature of Beast (Passive): Increases your Attack Power by 100%. In addition, when used in Druid Form, weakens the Defense of all enemies for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. Wild Roar: Attacks all enemies and weakens their Attack Power for 2 turns. ![]() Multiplier - 200% of ATK x2 stat before reduction Multiplier - 450% of the Atk Stat before reductionĭruid's Proficiency (Passive): Absorbs the enemy's Attack Bar by 25% when you attack on your turn. In addition, when used in Beast Form, weakens the Defense of all enemies for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. ![]() Multiplier - 300% of the Atk Stat x2 before reduction In addition, when used in Beast Form, attacks 2 times and transforms into Druid Form after the attack. Moonlight Flood: Attacks all enemies and inflicts Continuous Damage for 2 turns. Multiplier - 380% of the Atk Stat before reduction Touch of Punishment: Attacks an enemy and stuns the target for 1 turn with a 35% chance.
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